Steam For Linux Finally Goes 64-Bit (videocardz.com)
Valve has released a new Steam Client beta that finally moves the Linux client to 64-bit architecture, while also placing it inside a containerized Steam Runtime environment. However, Linux users still need 32-bit libraries and graphics drivers for compatibility, meaning fully 64-bit-only systems remain unsupported. VideoCardz.com reports: Valve's updated requirements explicitly state that 64-bit-only installations are not supported. Systems must still provide both 32-bit and 64-bit libraries and graphics drivers, including multilib support. The new client also requires Linux kernel 5.6 or newer and glibc 2.31 or newer.
The update also introduces Steam Achievement Sets, a feature we covered earlier that allows developers to organize achievements into separate groups for base games, DLCs and seasonal content. Players can complete individual sets without losing their existing completion status when developers add more achievements. Valve has also updated the achievements page to display progress across these groups.
The 64-bit Linux client and Achievement Sets are currently available through the Steam Client Beta. Valve has not confirmed when these changes will reach the stable Linux release. Until then, users on the regular Steam client will continue using the existing architecture.
The update also introduces Steam Achievement Sets, a feature we covered earlier that allows developers to organize achievements into separate groups for base games, DLCs and seasonal content. Players can complete individual sets without losing their existing completion status when developers add more achievements. Valve has also updated the achievements page to display progress across these groups.
The 64-bit Linux client and Achievement Sets are currently available through the Steam Client Beta. Valve has not confirmed when these changes will reach the stable Linux release. Until then, users on the regular Steam client will continue using the existing architecture.